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Robust $Q$-learning for mean-field control under Wasserstein uncertainty in common noise

arXiv.org Machine Learning

In this article, we present a robust $Q$-learning algorithm for discrete-time mean-field control problems under Wasserstein uncertainty in the common noise law. The algorithm combines a quantization-and-projection scheme with a Wasserstein dual reformulation on the common-noise space. We establish its convergence together with finite-time iteration bounds for both synchronous and asynchronous learning schemes. Numerical experiments on systemic risk and epidemic models compare the asynchronous implementation with an idealized Bellman iteration, illustrate the robustness-performance tradeoff under common-noise misspecification, and report the observed convergence behavior of the asynchronous $Q$-learning algorithm.



CONSOLE: Convex Neural Symbolic Learning

Neural Information Processing Systems

Learning the underlying equation from data is a fundamental problem in many disciplines. Recent advances rely on Neural Networks (NNs) but do not provide theoretical guarantees in obtaining the exact equations owing to the non-convexity of NNs. In this paper, we propose Convex Neural Symbolic Learning (CONSOLE) to seek convexity under mild conditions. The main idea is to decompose the recovering process into two steps and convexify each step.




Risk-Sensitive Q-Learning in Continuous Time with Application to Dynamic Portfolio Selection

arXiv.org Artificial Intelligence

This paper studies the problem of risk-sensitive reinforcement learning (RSRL) in continuous time, where the environment is characterized by a controllable stochastic differential equation (SDE) and the objective is a potentially nonlinear functional of cumulative rewards. We prove that when the functional is an optimized certainty equivalent (OCE), the optimal policy is Markovian with respect to an augmented environment. We also propose \textit{CT-RS-q}, a risk-sensitive q-learning algorithm based on a novel martingale characterization approach. Finally, we run a simulation study on a dynamic portfolio selection problem and illustrate the effectiveness of our algorithm.




Offline Dynamic Inventory and Pricing Strategy: Addressing Censored and Dependent Demand

arXiv.org Machine Learning

In this paper, we study the offline sequential feature-based pricing and inventory control problem where the current demand depends on the past demand levels and any demand exceeding the available inventory is lost. Our goal is to leverage the offline dataset, consisting of past prices, ordering quantities, inventory levels, covariates, and censored sales levels, to estimate the optimal pricing and inventory control policy that maximizes long-term profit. While the underlying dynamic without censoring can be modeled by Markov decision process (MDP), the primary obstacle arises from the observed process where demand censoring is present, resulting in missing profit information, the failure of the Markov property, and a non-stationary optimal policy. To overcome these challenges, we first approximate the optimal policy by solving a high-order MDP characterized by the number of consecutive censoring instances, which ultimately boils down to solving a specialized Bellman equation tailored for this problem. Inspired by offline reinforcement learning and survival analysis, we propose two novel data-driven algorithms to solving these Bellman equations and, thus, estimate the optimal policy. Furthermore, we establish finite sample regret bounds to validate the effectiveness of these algorithms. Finally, we conduct numerical experiments to demonstrate the efficacy of our algorithms in estimating the optimal policy. To the best of our knowledge, this is the first data-driven approach to learning optimal pricing and inventory control policies in a sequential decision-making environment characterized by censored and dependent demand. The implementations of the proposed algorithms are available at https://github.com/gundemkorel/Inventory_Pricing_Control


SF-DQN: Provable Knowledge Transfer using Successor Feature for Deep Reinforcement Learning

arXiv.org Machine Learning

This paper studies the transfer reinforcement learning (RL) problem where multiple RL problems have different reward functions but share the same underlying transition dynamics. In this setting, the Q-function of each RL problem (task) can be decomposed into a successor feature (SF) and a reward mapping: the former characterizes the transition dynamics, and the latter characterizes the task-specific reward function. This Q-function decomposition, coupled with a policy improvement operator known as generalized policy improvement (GPI), reduces the sample complexity of finding the optimal Q-function, and thus the SF \& GPI framework exhibits promising empirical performance compared to traditional RL methods like Q-learning. However, its theoretical foundations remain largely unestablished, especially when learning the successor features using deep neural networks (SF-DQN). This paper studies the provable knowledge transfer using SFs-DQN in transfer RL problems. We establish the first convergence analysis with provable generalization guarantees for SF-DQN with GPI. The theory reveals that SF-DQN with GPI outperforms conventional RL approaches, such as deep Q-network, in terms of both faster convergence rate and better generalization. Numerical experiments on real and synthetic RL tasks support the superior performance of SF-DQN \& GPI, aligning with our theoretical findings.